The Old Republic MMO

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The Old Republic MMO

Post by Morgue on Fri Jul 16, 2010 1:28 am

For those of you interested in a bit of the Team Gameplay...

https://www.youtube.com/watch?v=teEJNvoyuG0

Mmmm Trooper tank, nom nom

Edit: Walkthrough- Bounty Hunter and Sith Warrior / Smuggler

https://www.youtube.com/watch?v=1a8mlxCaRAI part1
https://www.youtube.com/watch?v=SzAo7fWBn1Y&feature=channel part 2
https://www.youtube.com/watch?v=MLgdzZHxqjo&feature=channel part 3
https://www.youtube.com/watch?v=QIFrtjCTJjo&feature=channel part 4

enjoy

Edit: Short class list / information

Abilities by Class
Trooper: Ranged Tank/ Ranged DPS
ACs: Heavy Weapons (Very Heavy Armor-Heavy Weapons)/”Super Soldier”(?)
Main Stats: Agility, Endurance, and Cunning.
Fast Reload [Self/Restores 6 Ammo/9 sec cd]
Hammer Shot [30m/multi-hit/moderate dmg]
Rifle Grenade [30m/5m AoE/high dmg/knock back + 2s knock down/4 sec cd/-4 Ammo]
Full Auto [30m/up to 8s channel/moderate dmg for up to 8 sec/stun during channel/-? Ammo per sec channel]
Stock Strike [4m/low dmg/5s knock down/30s CD]
Firebomb [5-30m/AoE/5s moderate DoT/5s stun/?s CD/0 Ammo]
Sticky grenade [5-30m/AoE/3s delay/very high dmg vs target, moderate dmg vs others/3s panic on target followed by 2s AoE knock down/?s CD/-?Ammo]
Carbonite grenade [?-?m/AoE?/dmg?/?s Freeze on target (does not break on damage)/?s CD/-?Ammo]
Weapon Buffs [self/at least 3 different buffs, one at a time? color coded red green blue, blue may augment damage/?s CD/-?Ammo]
Personal Shield? [self/gold colored cylinder surrounds Trooper momentarily, it appears to be a damage shield/?s CD/-?Ammo]

Unnamed Abilities:
Battlefield command buffs enhance companions and party members making parties stronger and more flexible.
Ability to call in air strikes.

Bounty Hunter: Ranged Tank/Ranged DPS
ACs:?
Rapid Shot [30?m/multi hit/4-5 blaster shots low? dmg/Low H]
Rapid Fire with two pistols [30?m/channel?/?dmg DoT?/?s CD/?H]
Rail Shot [30?m/Finisher like Head Shot, requires incapacitated opponent/?s CD/Low H]
Wrist Rocket [30?m/5m AoE/moderate? damage + KD/15 sec CD/60 H]
Rocket that fires from backpack [30?m/?m AoE?/?dmg ?s KD?/?s CD/?H]
Death From Above [?m/AoE?/4s flying/v. high? dmg v target moderate? dmg v. others?/?s CD/? H]
Electro Dart [25?m/8 sec sleep/Low H]
Flame Thrower [10?m/ cone AoE/ moderate? DoT + stun (channel duration + 3 sec)/7s channel/15s CD/25 H]
Carbonite Spray [10?m/cone?/dmg? freezes/stuns target ?s/?s CD/?H]
Cable Grapple [30?m (>20)/pull in + ?s KD/?s CD/?H]
Rocket assisted charging strike [30?m/?dmg + ?s KD/?s CD/?H]
Vent Heat [self/Purges all heat/60 sec CD]

Sith Warrior: Melee Tank/Melee DPS
ACs: Juggernaut (Tank)/Marauder(DPS)
Force Charge [10m-30m/low? dmg/immobilize target for?s interrupts target/6s CD/does not go on GDC/+3 AP]
Assault [4m/3 hit/moderate? dmg/+2 AP]
Force Choke [15m/6s channel/high (see notes) dmg DoT/stun/30s CD/+1AP per sec]
Viscious Slash [4m/high? dmg/-3 AP]
Smash [5m PBAoE up to 3 targets/moderate dmg/5s stun/15s CD/-6 AP]
Impale [4m/extreme dmg/3s KD/-8 AP]
Saber Throw [15?m/3s animation/? dmd/?AP]
Force Push [15?m/KB? and KD ? sec/? dmg/?AP]
Rising Strike [4m/?m AoE? or ?m cone?/? dmg AoE KB and ?s KD/?s CD/?AP]

Passive Blaster/Melee attack deflection: Appears to work against default attacks

Unnamed abilities

Oblique strike + overhead kick
Multi-hit overhead strike (Dual wield)
Oblique kick + oblique slash (Dual wield)
Cross Slash (Dual wield)

Imperial Agent: Ranged DPS/Support/Cover Class/Stealth
ACs:?
Rifle Shot [30m/2-hit/2 shots cause medium damage]
Sleep Dart [30?m/?s sleep/?s CD]
Toxic Dart [30?m/? dmg DoT/no aggro until target drops to 50% health]
Shiv [4m/Moderate DoT dmg/-40E]
Portable Cover [?m/creates cover point]
Show Cover Locations [Toggle/Shows cover location in world]
Take Cover [evasion buff~ 50?% reduction in enemy hit rate/ requires cover point/0? energy]
Snipe [30m/Shoots target with sniper rifle for high? dmg/1s Channel/cover only/-40E]
Laze Target [debuff/enhances damage on target/cover only/+E?]
Exploding Probe [buff/adds ? dmg to sniper shot/?s KD/?E]
Orbital Bombardment [?-?m/?m AoE/? dmg/?s knock down]
Stealth Belt [buff/increases stealth rating]

Unnamed IA abilities
Drone that scans with green light, possibly a healing ability

Sith Inquisitor: CC/Melee + Mid Range DPS/Support
ACs: Ranged/Melee-Ranged Hybrid
Saber Strike [4m/3 hit/low? dmg]
Shock [15m/high energy dmg/6s CD/-60 FP]
Lightning Drain [15m/3s channel/very high dmg DoT/stun vs weak enemies or 50% movement slow vs. strong enemies during channel/15s CD/6s channel ~ 200 FP for lv 30 Inquisitor]
Back Lash [buff/15 sec 50% dmg resistance/120s CD/-60FP]
Whirlwind [15m/15s sleep 1 target + ? dmg ?m AoE DoT up to 6 targets/120s CD/-50 FP]
Electrocute [15m/moderate dmg/6s stun/30s CD/-90 FP]
Discharge [15m/moderate dmg/4s root/requires charged saber, consumes charge/double saber only/20s CD/-90FP]
Overload [10m PBAoE/up to 5 targets/moderate dmg/4s knockdown/12s CD/-120 FP]
Lightning Hold [15?m/8s? sleep/short CD/?30 FP]
Vicious Saber [buff (30?sec)/charges saber/melee attacks do high dmg vs incapacitated targets/double saber only/-30FP]
Force Storm [15?m/?m AoR/?dmg ?DoT ?s?stun/?s CD/?FP]
Lighting Push [15?m/2? sec cast time/?dmg large ?m KB ?s KD/?s CD/?FP]
Dark Gift [30m/heal/1.5s cast time/moderate hp restored/-60 FP]

Passive Blaster/Melee attack deflection: Appears to work against default attacks

Unnamed SI abilities
Melee attack with a FP cost between 50 and 90 FP
Melee attack with a FP cost of 120+ FP

Smuggler: Range DPS/Support/Cover/Stealth (Scoundrel AC)
AC’s: Scoundrel (Stealth-Support)/Gunslinger (DPS-Persuade)
Flurry of bolts [30m/multi-hit/low? dmg/0?E]
Burst [30m/3 hits/moderate dmg /In cover becomes Flash Grenade/30 E]
Dirty Kick [4m/low dmg/5 s stun/12s CD/cannot be used in cover?/25 E]
Headshot [30m/high dmg/incapacitated targets only/12s CD/0 E]
Portable Cover [?m/creates cover point]
Show Cover Locations [Toggle/Shows cover location in world]
Take Cover [evasion buff~ 50?% reduction in enemy hit rate/requires cover point/0 E]
Flash Grenade [30m/5m AoE/6s sleep on up to 5 targets/20s CD/cover only/30 E]
Thermal Detonator [30?m/5?m AoE/?dmg ?KB ?s KD/?s CD/cover only?/?E]
Charged burst [30m/3 hits/moderate dmg/2s KD/only from cover/45 E]
Barrage [30m cone?/up to 6 targets/2.5s channel/moderate dmg/12s CD/cover only/0 E]
Stealth Belt (for Scoundrel AC) [buff/increases stealth rating]
Heal (Scoundrel) [30?m/2?s cast time/heals moderate? dmg/?s CD/?E]

Unnamed abilities
Blaster Shotgun (For Scoundrel AC, could be item, ability, or a mixture)

Jedi Knight: Melee Tank/Melee DPS
ACs: Tank/DPS
Force Leap [10?-30?m/low? dmg/?s KD/?6s CD/+3?AP]
Force Push [15?m/? dmg/KB? ?s KD/?AP]
Master Strike [4?m/3? hit/? dmg/2nd hit ?s stun/-?AP]
Saber Throw [?m/3s animation/? dmg/?AP]
Slash [4m/multi-hit/? dmg/+2 AP]
Leaping Overhead [4m/?dmg chance of ?s KD/?s CD/?AP]
Spinning Slash [4?m/2 hit/?dmg/?s CD?/?AP]
Charging Slash [?m/2?s use time/appears to be a follow up to Master Strike, perhaps a finisher for incapacitated targets/?s CD/?AP]
Hilt Strike [4?m/?dmg appears to be an interrupt/?s CD/?AP]

Passive Blaster/Melee attack deflection: Appears to work against default attacks

Unnamed JK abilities
Oblique Leaping Overhead Attack

Jedi Consular
ACs: Support+Healing/CC
Mind Maze [?20m/ no aggro from surrounding targets/?s sleep/?35]
Force Push [15m/moderate dmg/3s KD/15sCD/-30 FP]
Force Pull [?15m/pull in/?FP]
Force Slam [15m/moderate dmg/?s stun/8?s CD/-60 FP]
Force Repulse [?10m PBAoE/up to ? targets/? dmg/?s KD/?s CD/?FP]
Blade Dance [4?m/?m PBAoE/?s channel?/? dmg may act as interrupt/?FP]
Benevolence [30m/heal/2s cast time/moderate health restored/-45 FP]
Flying Oblique Slash [4?m/?dmg appears to be interrupt/?s CD/?FP]
Low thrust [4m/Appears to do moderate damage/?20s CD/+30 FP]
Clear Casting Self Buff?

Passive Blaster/Melee attack deflection: Appears to work against default attacks

Unnamed JC abilities
High Kick to Low Saber Sweep - Moderate to High damage attack

Low horizontal Swing - Appears to do low damage, applies status to JC and opponent
Deflections ability that limited to walking speed (Single Saber)


Last edited by Morgue on Thu Jul 22, 2010 5:28 pm; edited 2 times in total

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Re: The Old Republic MMO

Post by Orion on Fri Jul 16, 2010 2:08 am

I'm glad Bioware got a hold of that game. Every game I've played from them was excellent, specifically Mass Effect (the second one was a little bit of a let down, weapon wise. Better quests though.)
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Re: The Old Republic MMO

Post by Zenton Karvash on Fri Jul 16, 2010 3:55 am

Bioware does make good games. now then... really want to go do to bed but that link is too juicy damn you Mogue!

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Re: The Old Republic MMO

Post by Rooster on Fri Jul 16, 2010 1:19 pm

http://www.swtor.com/media/trailers/music-old-republic

After watching that, my interest with this game is back at it's original peak. The fact they're taking such effort and time to not only work on the game, but the music and sound effects for it is really appreciable.

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Re: The Old Republic MMO

Post by Zenton Karvash on Fri Jul 16, 2010 1:58 pm

Well this is one of those games that has in the past set the bar so high that they really have to put 110% into the making of it. That and SW fans will settle for no less.

Unlike Cryptic, who alienated the entire ST loving community with that god awful crap they call Star Trek Online.

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Re: The Old Republic MMO

Post by Volean on Fri Jul 16, 2010 2:22 pm

This game has been looking amazing from the start, i cant wait to give it a try. The old republic games have been nothing less than incredible, i have high expectations for this one ^.^ but with bioware developing it its gonna be an amazing game.
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Re: The Old Republic MMO

Post by Orion on Sat Jul 17, 2010 2:23 am

check out Brink, the new Bethesda game. Sounds very interesting. Quake-like interface, interesting gameplay, customizable weapons, idealistically different storyline, and bright colors.

DON'T check out Rage, the other new Bethesda game. Pretty much Borderlands if you made it less funny, have better AI, and Doom Graphics. Looks pretty much exactly like Borderlands... but I kinda feel bad for id software. Doom 3 wasn't awesome, the new Wolfenstein got bad reviews... this game they were probably working on for awhile and then Borderlands came along and burst their bubble. Oh well. Long live 2nd gen Wolfenstein! Gotta love killing Nazi women ninjas.
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Re: The Old Republic MMO

Post by Rooster on Sat Jul 17, 2010 10:18 am

Orion wrote:check out Brink, the new Bethesda game. Sounds very interesting. Quake-like interface, interesting gameplay, customizable weapons, idealistically different storyline, and bright colors.

DON'T check out Rage, the other new Bethesda game. Pretty much Borderlands if you made it less funny, have better AI, and Doom Graphics. Looks pretty much exactly like Borderlands... but I kinda feel bad for id software. Doom 3 wasn't awesome, the new Wolfenstein got bad reviews... this game they were probably working on for awhile and then Borderlands came along and burst their bubble. Oh well. Long live 2nd gen Wolfenstein! Gotta love killing Nazi women ninjas.

I liked the look of Brink, I'll be watching that one for sure.
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Re: The Old Republic MMO

Post by Synopxis on Sat Jul 17, 2010 11:08 am

Could we see Optimus making a run for TOR or is that still a long shot.
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Re: The Old Republic MMO

Post by Ares on Sat Jul 17, 2010 12:41 pm

A long shot at this point. Smile I will only consider it if Black Prophecy turns out to be a complete flop.

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Re: The Old Republic MMO

Post by Bion on Sat Jul 17, 2010 12:49 pm

Yes if BP is completely kick-ass then I too may not bother with TOR...not that TOR won't be kick-ass too, but I doubt I will have the time to focus on two MMOs.

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Re: The Old Republic MMO

Post by Bion on Sat Jul 17, 2010 12:53 pm

And oh yeah...Brink looks cool...check out the videos on their site:

http://www.brinkthegame.com/ark/island/

Too bad the PC version has been delayed by quite a bit:

http://www.gamerzines.com/pc/news/brink-delayed-until-2011.html

By the way, the above site (in case you don't know about it) is a fantastic online magazine site for games. They have a PCzine and MMOzine that I get emailed to me monthly, and they are really good IMO.

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Re: The Old Republic MMO

Post by Orion on Sun Jul 18, 2010 2:11 am

Do want.
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Re: The Old Republic MMO

Post by Morgue on Mon Jul 19, 2010 7:19 pm

Updated with walkthroughs 1-4

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Re: The Old Republic MMO

Post by Morgue on Thu Jul 22, 2010 5:28 pm

Updated with short class list / class detail

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Re: The Old Republic MMO

Post by Morgue on Sat Jul 24, 2010 12:48 am

We have confirmation of The Old Republic having space combat!

http://pc.ign.com/articles/110/1108276p1.html

Thanks Demonbob

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Re: The Old Republic MMO

Post by Bion on Sat Jul 24, 2010 2:16 am

Wow...we might not even need BP Wink

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Re: The Old Republic MMO

Post by Demonbob on Sat Jul 24, 2010 5:24 pm

dont forget that tor is still tba 2011

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