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[WiP] 3d Model

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Morgue
Zenton Karvash
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[WiP] 3d Model Empty [WiP] 3d Model

Post by Zenton Karvash Wed Aug 18, 2010 2:02 am

Ok the Ship no name yet progression of pictures.
Crew Manifest


    Connector Bridge - Finished
  • https://2img.net/h/i896.photobucket.com/albums/ac167/zentonk/3d%20Modeling/2sections.png - two finished cargo modules connected.


    Extras - Work in Progress
  • https://2img.net/h/i896.photobucket.com/albums/ac167/zentonk/3d%20Modeling/turrethdetail4.png - high-detail version of one of the ships point defense turrets.
    Mass Driver Turret
    Went a little overboard with this one but here we go some new screens (i'm sure ya'll are sick of seeing me post update by now)
  • https://2img.net/h/i896.photobucket.com/albums/ac167/zentonk/3d%20Modeling/mdturretZaxistarget.png -cut away of the side.
  • https://2img.net/h/i896.photobucket.com/albums/ac167/zentonk/3d%20Modeling/mdturretwire.png - wireframe.
  • https://2img.net/h/i896.photobucket.com/albums/ac167/zentonk/3d%20Modeling/mdturretprespective.png - perspective shot.
  • https://2img.net/h/i896.photobucket.com/albums/ac167/zentonk/3d%20Modeling/mdturretfront.png - Front.
    Mass Driver Turret II
  • https://2img.net/h/i896.photobucket.com/albums/ac167/zentonk/3d%20Modeling/dbturret1.png
    Missile Launcher
  • https://2img.net/h/i896.photobucket.com/albums/ac167/zentonk/3d%20Modeling/Missileupdate1.png
  • https://2img.net/h/i896.photobucket.com/albums/ac167/zentonk/3d%20Modeling/closeupmissile1.png
  • https://2img.net/h/i896.photobucket.com/albums/ac167/zentonk/3d%20Modeling/missilescloseup.png


Comments, suggestions very welcome as I continue my journey learning 3d modeling.


Last edited by Zenton Karvash on Tue Aug 31, 2010 10:41 am; edited 20 times in total (Reason for editing : New Project)
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Post by Morgue Wed Aug 18, 2010 2:22 pm

You already know my thoughts on your work. Keep up the good work man.
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Post by Ares Thu Aug 19, 2010 12:28 am

Nice work. I have no idea how to create a 3D models, so I see no flaws in your design. Smile
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Post by Jester Fri Aug 20, 2010 1:21 pm

Wow, nice job!

Especially the back end of the ship. I've done a little 3D modelling and I say it's a pain in the ass. I just can't manage to work all the angles and the polygons and it's just confusing for me >.<
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Post by Zenton Karvash Mon Aug 23, 2010 10:52 pm

updated, scrapped the old project, this one looks better already.
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Post by Zenton Karvash Tue Aug 24, 2010 4:44 am

Finished Shape model added.
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Post by Morgue Tue Aug 24, 2010 6:11 am

Zenton Karvash wrote:Finished Shape model added.

Looks good bud, keep up the good work!
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Post by Jester Tue Aug 24, 2010 10:22 am

I like this one better than the Terran Transport. This one feels and looks more like a ship to me Smile

The back seems a little strange to me, seems like someone just cut off the back portion. Maybe adding thrusters on the back? Anyways, there's definitely improvement in your work Very Happy
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Post by Zenton Karvash Tue Aug 24, 2010 12:44 pm

Yes theres a lot of work to do Jester, the back is still just a flat bunch of faces with nothing else. I have to add the thrusters and engines Hopefully I'll get around to some detailing today.
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Post by Zenton Karvash Tue Aug 24, 2010 4:58 pm

Updated finished basic detailing the front
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Post by Morgue Tue Aug 24, 2010 6:05 pm

Zenton Karvash wrote:Updated finished basic detailing the front

Wow, it seems to be coming along quite nicely.
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Post by Zenton Karvash Tue Aug 24, 2010 10:55 pm

New mid section screenie, also sorry for disappearing on you Morgue internet issues.
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Post by Rooster Tue Aug 24, 2010 10:56 pm

Looking good Zenton, keep it up. Smile
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Post by Zenton Karvash Wed Aug 25, 2010 3:19 am

Thanks rooster, really didn't expect the scope of this project when I started it once you start detailing it seems like you can spend hours doing a small little part and still have so much to do.

Update: Added a detailed version of a point defense turret for the ship.
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Post by Zenton Karvash Wed Aug 25, 2010 10:16 pm

Yet another update, added mass driver pics Smile

Got ambitious missile launcher finished too.
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Post by Zenton Karvash Mon Aug 30, 2010 12:59 am

New picture added at the top coming along nicely.
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Post by Enoch Wed Sep 01, 2010 1:43 pm

Good to see another 3D modeler in our ranks. I suppose I could give criticism if you like, but I find that we're usually our own biggest critic.

What program are you using?
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Post by Zenton Karvash Wed Sep 01, 2010 2:42 pm

Blender 3d, tried switching to 3ds max but am pretty used to the hot keys of blender, e for extrude g for grab etc, and by all means as I'm really just learning the basics would love to hear anything you have to say, well almost anything you know telling me to just quit and kill myself could have a negative effect on self esteem.
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Post by Enoch Thu Sep 02, 2010 1:14 pm

Gotcha Smile

Never used blender, 3ds has always been my program. Seems where you need help is in texturing eh?

You know, with enough modeling detail and material tweaking you can get by with simple texturing in mspaint. I've done it plenty of times. But then again, I also used to do a lot of sprite work back before all the y2k hullabaloo so I have exp in pixels and whatnot.

Don't know how versatile blender is with textures/material properties though. What really helped me improve my skill was to start modeling stuff around the house. Lamps, books/bookcases, monitors, etc etc.
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Post by Zenton Karvash Thu Sep 02, 2010 1:25 pm

Yea I should defiantly do that but being me I'm over ambitious gotta start big nothing wrong with dreams? My main problem atm is curves but slowly getting those under control. and as for that material stuff in blender haven't really played with it too much. Might render something simple around the house here and play with them tonight if I get the urge.
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